Balancing
Weapon stats, prices and team availability for this server.
Teams
Allies are the SEAL / FBI / ISA side. Axis are the Mercs / Militia / SDC side. Everything not listed here is for both teams.
| Allies only | P99, USP .45 (free spawn pistol), MP9, M4A4, M4 Carbine, FAMAS, KSG |
| Axis only | G18 (free spawn pistol), AK-47, Galil |
Rules for every gun
- Everyone starts with 100 health. Armor provides separate protection and never increases or restores health.
- No aiming down sights. Only sniper scopes work.
- The AK-47 and M4 Carbine use their own standing, crouching, movement and firing spread. For other guns, standing still on the ground makes the first 4 shots exact. Stop firing for 0.4 s and the next 4 are exact again. Moving, jumping or spraying uses the gun's spread. Snipers always use their spread unless scoped.
- Run speed is 247 (stock is 190) times the gun's speed. No sprint. No flinch when you get hit.
- Switching guns skips the put-away. Only the draw time counts.
- Start money $800, max $16,000. Knife kills pay $1,500.
Gun damage, shots to kill and time to kill below are weapon-file estimates against 100 health without armor. Helmets and kevlar change these results. The balanced guns also use a scripted direct-hit falloff calculation.
Sidearms kill reward $300
| Weapon | Fire rate | Damage | Shots to kill by distance (m) 01020304050 | Time to kill, close | Ammo | Handling |
|---|---|---|---|---|---|---|
P99 Allies only$200 · kill +$300 Mod weapon: ported from Modern Warfare 3 | up to 353 RPM Semi-auto: 5.9 shots a second at most 170 ms between shots when clicking that fast | 34 → 16 full until 2.5 m, lowest from 104 m Head ×4 · stomach ×1.25 · legs ×0.75 | 345 Body: 3 to 5.9 m, 4 to 45.7 m, 5 to 76.2 m, 6 to 97.4 m, 7+ Head: 1 to 45.7 m, 2+ Stomach: 3 to 37.2 m, 4 to 76.2 m, 5+ Legs: 4 to 5.9 m, 5 to 37.2 m, 6 to 62.1 m, 7 to 82.2 m, 8 to 97.4 m, 9+ | 340 ms body, 3 shots head: one shot at the fastest click speed | 13 / 52 magazine / reserve Reload 2.27 s (empty 2.27 s) | Run 240 (97%) Draw 0.56 s Spread 0.395335°–3.709081° +0.863459° a shot Wall penetration: small |
USP .45 Allies onlyFree spawn pistol · kill +$300 Mod weapon: MW3, the good guys' free spawn pistol, not listed | up to 353 RPM Semi-auto: 5.9 shots a second at most 170 ms between shots when clicking that fast | 34 → 16 full until 2.5 m, lowest from 104 m Head ×4 · stomach ×1.25 · legs ×0.75 | 345 Body: 3 to 5.9 m, 4 to 45.7 m, 5 to 76.2 m, 6 to 97.4 m, 7+ Head: 1 to 45.7 m, 2+ Stomach: 3 to 37.2 m, 4 to 76.2 m, 5+ Legs: 4 to 5.9 m, 5 to 37.2 m, 6 to 62.1 m, 7 to 82.2 m, 8 to 97.4 m, 9+ | 340 ms body, 3 shots head: one shot at the fastest click speed | 12 / 24 magazine / reserve Reload 2.2 s (empty 2.2 s) | Run 240 (97%) Draw 0.98 s Spread 0.366688°–3.812831° +0.863455° a shot Wall penetration: small |
Desert Eagle Both teams$700 · kill +$300 Mod weapon: from the leetin servers' mod (j & bbsaabaru) | up to 267 RPM Semi-auto: 4.4 shots a second at most 225 ms between shots when clicking that fast | 51 → 14 full until 2.5 m, lowest from 104 m Head ×3.9 · stomach ×1.25 · legs ×0.75 | 234 Body: 2 to 4.2 m, 3 to 37.2 m, 4 to 61.7 m, 5 to 79.8 m, 6 to 91.9 m, 7 to 100.6 m, 8+ Head: 1 to 59.3 m, 2+ Stomach: 2 to 21.8 m, 3 to 55.6 m, 4 to 79.8 m, 5 to 94.3 m, 6+ Legs: 3 to 13.7 m, 4 to 37.2 m, 5 to 55.6 m, 6 to 71.8 m, 7 to 83.3 m, 8 to 91.9 m, 9 to 98.6 m, 10+ | 225 ms body, 2 shots head: one shot at the fastest click speed | 7 / 35 magazine / reserve Reload 2.2 s (empty 2.2 s) | Run 230 (93%) Draw 0.88 s Spread 0.355229°–6.918023° +0.629198° a shot Wall penetration: medium |
.44 Magnum Both teams$600 · kill +$300 Mod weapon: R8 Revolver (leetin) | 120 RPM Full auto | 85 → 52 full until 2.5 m, lowest from 104 m Head ×4 · stomach ×1.25 · legs ×0.75 | 2 Body: 2+ Head: 1+ Stomach: 1 to 15.2 m, 2+ Legs: 2 to 51.9 m, 3+ | 500 ms body, 2 shots head: one shot | 8 / 8 magazine / reserve Reload 2.27 s (empty 2.27 s) | Run 180 (73%) Draw 0.8 s Spread 0.144385°–3.123331° +0.960752° a shot Wall penetration: small |
G18 Axis onlyFree spawn pistol · kill +$300 Mod weapon: the bad guys' free spawn pistol, not listed | up to 400 RPM Semi-auto: 6.7 shots a second at most 150 ms between shots when clicking that fast | 29 → 8 full until 2.5 m, lowest from 104 m Head ×4 · stomach ×1.25 · legs ×0.75 | 456 Body: 4 to 15.9 m, 5 to 33.9 m, 6 to 48 m, 7 to 61.7 m, 8 to 73 m, 9 to 81.8 m, 10 to 88.9 m, 11 to 94.7 m, 12 to 99.5 m, 13+ Head: 1 to 15.9 m, 2 to 73 m, 3 to 99.5 m, 4+ Stomach: 3 to 10.4 m, 4 to 33.9 m, 5 to 50.8 m, 6 to 67.7 m, 7 to 79.8 m, 8 to 88.9 m, 9 to 95.9 m, 10+ Legs: 5 to 10.4 m, 6 to 24.7 m, 7 to 37.9 m, 8 to 48 m, 9 to 58.3 m, 10 to 67.7 m, 11 to 75.4 m, 12 to 81.8 m, 13 to 87.2 m, 14 to 91.9 m, 15 to 95.9 m, 16 to 99.5 m, 17+ | 450 ms body, 4 shots head: one shot at the fastest click speed | 20 / 120 magazine / reserve Reload 2.27 s (empty 2.27 s) | Run 240 (97%) Draw 0.88 s Spread 0.43544°–4.803804° +0.73338° a shot Wall penetration: small |
SMGs kill reward $600
| Weapon | Fire rate | Damage | Shots to kill by distance (m) 01020304050 | Time to kill, close | Ammo | Handling |
|---|---|---|---|---|---|---|
MP9 Allies only$1,250 · kill +$600 Mod weapon: ported from Modern Warfare 3 | 857 RPM Full auto | 25 → 10 full until 2.5 m, lowest from 91.4 m Head ×4 · stomach ×1.25 · legs ×0.75 | 567 Body: 4 to 2.5 m, 5 to 25.4 m, 6 to 42.3 m, 7 to 55.3 m, 8 to 66.7 m, 9 to 75.5 m, 10+ Head: 1 to 2.5 m, 2 to 66.7 m, 3+ Stomach: 4 to 25.4 m, 5 to 45.7 m, 6 to 61.4 m, 7 to 73.5 m, 8+ Legs: 6 to 16 m, 7 to 30.2 m, 8 to 42.3 m, 9 to 52 m, 10 to 61.4 m, 11 to 69.1 m, 12 to 75.5 m, 13 to 87.5 m, 14+ | 210 ms body, 4 shots head: one shot | 30 / 120 magazine / reserve Reload 2.13 s (empty 2.13 s) | Run 240 (97%) Draw 1.45 s Spread 0.550023°–0.89266° +0.618632° a shot Wall penetration: medium |
MP5-SD Both teams$1,500 · kill +$600 Mod weapon: leetin's BO2 MP5, suppressor built in, MP7 damage | 750 RPM Full auto | 26 → 8 full until 2.5 m, lowest from 91.4 m Head ×4 · stomach ×1.25 · legs ×0.75 | 4567 Body: 4 to 5.9 m, 5 to 25.4 m, 6 to 39.5 m, 7 to 49.6 m, 8 to 60.3 m, 9 to 69.1 m, 10 to 76.2 m, 11 to 83.1 m, 12 to 88.9 m, 13+ Head: 1 to 5.9 m, 2 to 60.3 m, 3 to 88.9 m, 4+ Stomach: 4 to 25.4 m, 5 to 42.3 m, 6 to 55 m, 7 to 67.1 m, 8 to 76.2 m, 9 to 84.7 m, 10+ Legs: 6 to 16 m, 7 to 29.4 m, 8 to 39.5 m, 9 to 47.3 m, 10 to 55 m, 11 to 62.7 m, 12 to 69.1 m, 13 to 74.5 m, 14 to 79.8 m, 15 to 84.7 m, 16 to 88.9 m, 17+ | 240 ms body, 4 shots head: one shot | 30 / 120 magazine / reserve Reload 2.97 s (empty 2.97 s) | Run 235 (95%) Draw 1.35 s Spread 0.607313°–0.888756° +0.44374° a shot Wall penetration: small |
UMP45 Both teams$1,200 · kill +$600 Mod weapon: ported from Modern Warfare 3 | 667 RPM Full auto | 33 → 4 full until 2.5 m, lowest from 94 m Head ×4 · stomach ×1.25 · legs ×0.75 | 456789 Body: 4 to 14.8 m, 5 to 25.4 m, 6 to 34.8 m, 7 to 41.5 m, 8 to 46.6 m, 9 to 50.5 m, 10 to 56.3 m, 11 to 61.3 m, 12 to 65.5 m, 13 to 69 m, 14 to 72 m, 15 to 74.6 m, 16 to 76.9 m, 17 to 79.2 m, 18 to 81.8 m, 19 to 84.1 m, 20 to 86.1 m, 21 to 88 m, 22 to 89.7 m, 23 to 91.2 m, 24 to 92.7 m, 25+ Head: 1 to 14.8 m, 2 to 46.6 m, 3 to 65.5 m, 4 to 76.9 m, 5 to 86.1 m, 6 to 92.7 m, 7+ Stomach: 3 to 11.7 m, 4 to 25.4 m, 5 to 36.7 m, 6 to 44.2 m, 7 to 49.6 m, 8 to 56.3 m, 9 to 62.4 m, 10 to 67.3 m, 11 to 71.3 m, 12 to 74.6 m, 13 to 77.5 m, 14 to 80.5 m, 15 to 83.5 m, 16 to 86.1 m, 17 to 88.4 m, 18 to 90.5 m, 19 to 92.3 m, 20+ Legs: 5 to 11.7 m, 6 to 20.7 m, 7 to 28.1 m, 8 to 34.8 m, 9 to 40 m, 10 to 44.2 m, 11 to 47.6 m, 12 to 50.5 m, 13 to 54.9 m, 14 to 58.9 m, 15 to 62.4 m, 16 to 65.5 m, 17 to 68.1 m, 18 to 70.6 m, 19 to 72.7 m, 20 to 74.6 m, 21 to 76.4 m, 22 to 78 m, 23 to 79.9 m, 24 to 81.8 m, 25 to 83.5 m, 26 to 85.1 m, 27 to 86.6 m, 28 to 88 m, 29 to 89.3 m, 30 to 90.5 m, 31 to 91.6 m, 32 to 92.7 m, 33 to 93.6 m, 34+ | 270 ms body, 4 shots head: one shot | 25 / 100 magazine / reserve Reload 3.47 s (empty 3.47 s) | Run 230 (93%) Draw 1.04 s Spread 0.826721°–1.156764° +0.593559° a shot Wall penetration: medium |
P90 Both teams$2,350 · kill +$600 Mod weapon: ported from Modern Warfare 3 | 857 RPM Full auto | 25 → 9 full until 2.5 m, lowest from 94 m Head ×4 · stomach ×1.25 · legs ×0.75 | 567 Body: 4 to 2.5 m, 5 to 21.2 m, 6 to 37.2 m, 7 to 49.3 m, 8 to 61.1 m, 9 to 70.7 m, 10 to 78.3 m, 11 to 92.5 m, 12+ Head: 1 to 2.5 m, 2 to 61.1 m, 3+ Stomach: 4 to 21.2 m, 5 to 40.6 m, 6 to 55.4 m, 7 to 68.5 m, 8 to 78.3 m, 9+ Legs: 6 to 11.9 m, 7 to 25.2 m, 8 to 37.2 m, 9 to 46.7 m, 10 to 55.4 m, 11 to 63.7 m, 12 to 70.7 m, 13 to 76.5 m, 14 to 85.8 m, 15+ | 210 ms body, 4 shots head: one shot | 50 / 100 magazine / reserve Reload 3.37 s (empty 3.37 s) | Run 230 (93%) Draw 1.1 s Spread 0.839323°–1.197825° +0.455369° a shot Wall penetration: medium |
Rifles kill reward $300
| Weapon | Fire rate | Damage | Shots to kill by distance (m) 01020304050 | Time to kill, close | Ammo | Handling |
|---|---|---|---|---|---|---|
M4A4 Allies only$3,100 · kill +$300 Mod weapon: BO1 Commando model (leetin port) | 667 RPM Full auto | 33 → 20 full until 2.5 m, lowest from 208.1 m Head ×4 · stomach ×1.25 · legs ×0.75 | 4 Body: 4 to 119.3 m, 5+ Head: 1 to 119.3 m, 2+ Stomach: 3 to 90.3 m, 4+ Legs: 5 to 90.3 m, 6 to 168.6 m, 7+ | 270 ms body, 4 shots head: one shot | 30 / 90 magazine / reserve Reload 3.07 s (empty 3.07 s) | Run 225 (91%) Draw 1.23 s Spread 0.315124°–1.214692° +0.44581° a shot Wall penetration: medium |
AK-47 Axis only$2,700 · kill +$300 Mod weapon: ported from Modern Warfare 2 | 600 RPM Full auto | 36 → 26 full until 2.5 m, lowest from 208.1 m Head ×4 · stomach ×1.25 · legs ×0.75 | 34 Body: 3 to 46.6 m, 4+ Head: 1+ Stomach: 3 to 193.9 m, 4+ Legs: 4 to 46.6 m, 5 to 193.9 m, 6+ | 200 ms body, 3 shots head: one shot | 30 / 90 magazine / reserve Reload 2.47 s (empty 2.47 s) | Run 215 (87%) Draw 1.4 s Spread 0.401637°–1.384833° +0.454489° a shot Wall penetration: medium |
Galil Axis only$1,800 · kill +$300 Mod weapon: Galil AR stand-in (leetin, BO2 Galil) | 667 RPM Full auto | 30 → 22 full until 2.5 m, lowest from 208.1 m Head ×4 · stomach ×1.25 · legs ×0.75 | 4 Body: 4 to 128.2 m, 5+ Head: 1 to 128.2 m, 2+ Stomach: 3 to 84.7 m, 4+ Legs: 5 to 84.7 m, 6 to 202.2 m, 7+ | 270 ms body, 4 shots head: one shot | 35 / 90 magazine / reserve Reload 3.03 s (empty 3.03 s) | Run 215 (87%) Draw 1.97 s Spread 0.536846°–1.517605° +0.40887° a shot Wall penetration: medium |
M4 Carbine Allies only$2,900 · kill +$300 Mod weapon: MW2's M16A4, full auto, suppressed (M4A1-S) | 600 RPM Full auto | 38 → 14 full until 2.5 m, lowest from 208.1 m Head ×3.475 · stomach ×1.25 · legs ×0.75 | 34 Body: 3 to 29.6 m, 4 to 87.1 m, 5 to 137.1 m, 6 to 176.5 m, 7 to 204.7 m, 8+ Head: 1 to 59.7 m, 2 to 203.5 m, 3+ Stomach: 3 to 75 m, 4 to 137.1 m, 5 to 184.4 m, 6+ Legs: 4 to 29.6 m, 5 to 75 m, 6 to 110.8 m, 7 to 148.3 m, 8 to 176.5 m, 9 to 198.4 m, 10+ | 200 ms body, 3 shots head: one shot | 20 / 80 magazine / reserve Reload 3.07 s (empty 3.07 s) | Run 225 (91%) Draw 1.04 s Spread 0.309394°–1.134719° +0.485914° a shot Wall penetration: medium |
FAMAS Allies only$2,050 · kill +$300 Mod weapon: ported from Modern Warfare 2 (3-round bursts) | 667 RPM Full auto | 30 → 15 full until 2.5 m, lowest from 208.1 m Head ×4 · stomach ×1.25 · legs ×0.75 | 4 Body: 4 to 50.8 m, 5 to 132 m, 6 to 182.7 m, 7+ Head: 1 to 50.8 m, 2+ Stomach: 3 to 36.7 m, 4 to 132 m, 5 to 192.9 m, 6+ Legs: 5 to 36.7 m, 6 to 97.8 m, 7 to 146.5 m, 8 to 182.7 m, 9+ | 270 ms body, 4 shots head: one shot | 25 / 90 magazine / reserve Reload 3.3 s (empty 3.3 s) | Run 220 (89%) Draw 0.94 s Spread 0.598719°–1.468786° +0.398332° a shot Wall penetration: medium |
Shotguns kill reward $900
| Weapon | Fire rate | Damage | Shots to kill by distance (m) 01020304050 | Time to kill, close | Ammo | Handling |
|---|---|---|---|---|---|---|
KSG Allies only$1,300 · kill +$900 Mod weapon | up to 71 RPM Semi-auto: 1.2 shots a second at most 850 ms between shots when clicking that fast | 8 pellets × 26 → 3 full until 2.5 m, lowest from 35.6 m Head ×4 · stomach ×1.25 · legs ×0.75 | 12345 Body: 1 to 14.1 m, 2 to 25.9 m, 3 to 32.1 m, 4 to 35.2 m, 5+ Head: 1 to 35.2 m, 2+ Stomach: 1 to 17.8 m, 2 to 29.6 m, 3 to 34.6 m, 4+ Legs: 1 to 9.8 m, 2 to 21.1 m, 3 to 28 m, 4 to 32.1 m, 5 to 34.6 m, 6+ if every pellet hits | one shot | 5 / 32 magazine / reserve Reload 2.5 s (empty 2.5 s) | Run 225 (91%) Draw 1.44 s Spread 2.690921°–3.330322° +0.999944° a shot Wall penetration: small |
SPAS-12 Both teams$1,050 · kill +$900 Mod weapon: Nova / XM1014 stand-in (leetin) | 68 RPM Pump: 1 shot every 0.88 s 0.33 s shot + 0.56 s pump | 9 pellets × 24 → 3 full until 2.5 m, lowest from 76.2 m Head ×4 · stomach ×1.25 · legs ×0.75 | 12 Body: 1 to 32.2 m, 2 to 53.6 m, 3 to 67.3 m, 4+ Head: 1+ Stomach: 1 to 40.3 m, 2 to 60.7 m, 3+ Legs: 1 to 20.8 m, 2 to 45.7 m, 3 to 57.5 m, 4 to 67.3 m, 5+ if every pellet hits | one shot | 8 / 32 magazine / reserve Reload 1 s + 0.47 s a round (empty: 5.73 s) | Run 220 (89%) Draw 1.48 s Spread 2.690921°–3.246423° +0.999847° a shot Wall penetration: none |
Machine guns kill reward $300
| Weapon | Fire rate | Damage | Shots to kill by distance (m) 01020304050 | Time to kill, close | Ammo | Handling |
|---|---|---|---|---|---|---|
MG36 Both teams$1,700 · kill +$300 Mod weapon: ported from Modern Warfare 3 (Negev) | 800 RPM Full auto | 35 → 21 full until 2.5 m, lowest from 208.1 m Head ×4 · stomach ×1.25 · legs ×0.75 | 34 Body: 3 to 21.2 m, 4 to 137.1 m, 5+ Head: 1 to 137.1 m, 2+ Stomach: 3 to 107.5 m, 4+ Legs: 4 to 21.2 m, 5 to 107.5 m, 6 to 186.4 m, 7+ | 150 ms body, 3 shots head: one shot | 150 / 300 magazine / reserve Reload 5.7 s (empty 5.7 s) | Run 150 (61%) Draw 1.17 s Spread 0.697255°–1.820258° +1.529361° a shot Wall penetration: medium |
M249 SAW Both teams$5,200 · kill +$300 Mod weapon: ported from Call of Duty 4 | 750 RPM Full auto | 32 → 19 full until 2.5 m, lowest from 208.1 m Head ×4 · stomach ×1.25 · legs ×0.75 | 4 Body: 4 to 101.6 m, 5 to 190.3 m, 6+ Head: 1 to 101.6 m, 2+ Stomach: 3 to 73.4 m, 4 to 190.3 m, 5+ Legs: 5 to 73.4 m, 6 to 150.9 m, 7 to 207.2 m, 8+ | 240 ms body, 4 shots head: one shot | 100 / 200 magazine / reserve Reload 5.7 s (empty 5.7 s) | Run 195 (79%) Draw 0.56 s Spread 0.555752°–1.415809° +0.237131° a shot Wall penetration: medium |
Snipers kill reward $100
| Weapon | Fire rate | Damage | Shots to kill by distance (m) 01020304050 | Time to kill, close | Ammo | Handling |
|---|---|---|---|---|---|---|
MSR Both teams$1,900 · kill +$100 Mod weapon: MW3 MSR from the No Sleep Mod (SadSlothXL) | 48 RPM Bolt action: 1 shot every 1.25 s 0.07 s shot + 1.18 s bolt | 88 → 63 full until 2.5 m, lowest from 208.1 m Head ×4 · stomach ×1.25 · legs ×0.75 | 2 Body: 2+ Head: 1+ Stomach: 1 to 59.3 m, 2+ Legs: 2 to 175.5 m, 3+ | 1250 ms body, 2 shots head: one shot | 10 / 90 magazine / reserve Reload 3.7 s (empty 3.7 s) | Run 230 (93%) Draw 1 s · scope in 0.33 s Spread 1.831695°–3.142384° +1° a shot Wall penetration: large |
AWP Both teams$4,750 · kill +$100 Mod weapon: the CS AWP model from the leetin mod | 41 RPM Bolt action: 1 shot every 1.46 s 0.26 s shot + 1.19 s bolt | 115 → 98 full until 2.5 m, lowest from 208.1 m Head ×4 · stomach ×1.25 · legs ×0.75 | 1 Body: 1 to 181.5 m, 2+ Head: 1+ Stomach: 1+ Legs: 2+ | one shot | 5 / 30 magazine / reserve Reload 3.67 s (empty 3.67 s) | Run 200 (81%) Draw 2.36 s · scope in 0.4 s Spread 4.630848°–7.680007° +1° a shot Wall penetration: large |
Grenades kill reward $300
| Grenade | Team | Price | Type | Effect |
|---|---|---|---|---|
| Flashbang | Both teams | $200 | Tactical | 13 m effect radius |
| Decoy Grenade | Both teams | $50 | Tactical | no blast |
| HE Grenade | Both teams | $300 | Lethal | 98 damage in the middle, 1 at the edge, 8.9 m radius, 1.5 s fuse |
| Smoke Grenade | Both teams | $300 | Tactical | no blast |
Armor lasts until you die; a survivor keeps it into the next round
Maximum health always remains 100. Kevlar covers the torso and arms; a helmet adds head protection. Legs stay unprotected. With undamaged kevlar, adding a helmet costs $350. Refilling damaged armor while keeping a helmet costs $650. Damaged kevlar without a helmet costs $1,000 to refill and add a helmet.
| Armor | Team | Base price | Protection |
|---|---|---|---|
| Kevlar | Both teams | $650 | 100 armor points · body only |
| Kevlar + Helmet | Both teams | $1,000 | 100 armor points · body + helmet |
Off the buy list (34 guns, for comparison)
| Weapon | Fire rate | Damage | Shots to kill by distance (m) 01020304050 | Time to kill, close | Ammo | Handling |
|---|---|---|---|---|---|---|
Five Seven Allies only$500 Mod weapon: ported from Modern Warfare 3 Off the list since Temporarily archived from the buy menu | up to 400 RPM Semi-auto: 6.7 shots a second at most 150 ms between shots when clicking that fast | 31 → 6 full until 2.5 m, lowest from 104 m Head ×4 · stomach ×1.25 · legs ×0.75 | 4567 Body: 4 to 15.2 m, 5 to 29 m, 6 to 41.1 m, 7 to 49.8 m, 8 to 60.3 m, 9 to 69.1 m, 10 to 76.2 m, 11 to 82 m, 12 to 86.8 m, 13 to 90.8 m, 14 to 94.3 m, 15 to 97.4 m, 16 to 100 m, 17+ Head: 1 to 15.2 m, 2 to 60.3 m, 3 to 86.8 m, 4 to 100 m, 5+ Stomach: 3 to 11.3 m, 4 to 29 m, 5 to 43.5 m, 6 to 55 m, 7 to 67.1 m, 8 to 76.2 m, 9 to 83.2 m, 10 to 88.9 m, 11 to 93.5 m, 12 to 97.4 m, 13 to 100.6 m, 14+ Legs: 5 to 11.3 m, 6 to 22.3 m, 7 to 32.5 m, 8 to 41.1 m, 9 to 47.8 m, 10 to 55 m, 11 to 62.7 m, 12 to 69.1 m, 13 to 74.5 m, 14 to 79.2 m, 15 to 83.2 m, 16 to 86.8 m, 17 to 89.9 m, 18 to 92.7 m, 19 to 95.1 m, 20 to 97.4 m, 21 to 99.4 m, 22 to 101.2 m, 23+ | 450 ms body, 4 shots head: one shot at the fastest click speed | 20 / 100 magazine / reserve Reload 2.27 s (empty 2.27 s) | Run 240 (97%) Draw 0.93 s Spread 0.635957°–3.251138° +0.54739° a shot Wall penetration: small |
B23R Both teams$600 Off the list since 2026-10-02 (user, pistols | 938 RPM 3-round burst about 662 RPM firing bursts back to back (80 ms between bursts) | 45 → 19 full until 15.2 m, lowest from 30.5 m Head ×1.4 | 3456 Body: 3 to 15.2 m, 4 to 22.9 m, 5 to 30.5 m, 6+ Head: 2 to 15.2 m, 3 to 30.5 m, 4+ | 128 ms body, 3 shots head: 64 ms, 2 shots | 15 / 120 magazine / reserve (from the game files) Reload 1.63 s (empty 1.8 s) | Run 247 (100%) Draw 1.1 s Spread 3°–5° +1° a shot Wall penetration: small |
KAP-40 Both teams$600 Off the list since 2026-10-02 (user, pistols | 938 RPM Full auto | 45 → 19 full until 12.7 m, lowest from 33 m Head ×1.4 | 3456 Body: 3 to 12.7 m, 4 to 21.6 m, 5 to 33 m, 6+ Head: 2 to 12.7 m, 3 to 33 m, 4+ | 128 ms body, 3 shots head: 64 ms, 2 shots | 15 / 120 magazine / reserve (from the game files) Reload 1.5 s (empty 1.85 s) | Run 247 (100%) Draw 1.1 s Spread 3°–5° +1° a shot Wall penetration: small |
Executioner Both teams$700 Off the list since 2026-10-02 (user, pistols | up to 469 RPM Semi-auto: 7.8 shots a second at most 128 ms between shots when clicking that fast | 8 pellets × 30 → 5 full until 3.8 m, lowest from 12.7 m Head ×1 | 123 Body: 1 to 3.8 m, 2 to 10.5 m, 3+ Head: 1 to 3.8 m, 2 to 10.5 m, 3+ if every pellet hits | one shot | 5 / 40 magazine / reserve (from the game files) Reload 1.7 s + 0.6 s a round (empty: 5.55 s) | Run 247 (100%) Draw 0.95 s Spread 4°–6° +1° a shot Wall penetration: small |
PDW-57 Both teams$1,500 Off the list since 2026-10-02 | 750 RPM Full auto | 35 → 18 full until 10.2 m, lowest from 34.3 m Head ×1.1 | 3456 Body: 3 to 10.2 m, 4 to 25.4 m, 5 to 34.3 m, 6+ Head: 3 to 25.4 m, 5 to 34.3 m, 6+ | 160 ms body, 3 shots head: 160 ms, 3 shots | 50 / 400 magazine / reserve (from the game files) Reload 2.6 s (empty 3.2 s) | Run 247 (100%) Draw 1.25 s Spread 2°–4.75° +0.6° a shot Wall penetration: medium |
MSMC Both teams$1,600 Off the list since 2026-10-02 | 750 RPM Full auto | 40 → 18 full until 15.2 m, lowest from 43.2 m Head ×1.1 | 3456 Body: 3 to 15.2 m, 4 to 29.2 m, 5 to 43.2 m, 6+ Head: 3 to 29.2 m, 5 to 43.2 m, 6+ | 160 ms body, 3 shots head: 160 ms, 3 shots | 30 / 240 magazine / reserve (from the game files) Reload 2.1 s (empty 2.45 s) | Run 250 (101%) Draw 1 s Spread 2°–4.75° +0.52° a shot Wall penetration: medium |
Vector K10 Both teams$1,800 Off the list since 2026-09-30 | 938 RPM Full auto | 33 → 18 full until 15.2 m, lowest from 22.9 m Head ×1.1 | 456 Body: 4 to 15.2 m, 5 to 22.9 m, 6+ Head: 3 to 15.2 m, 5 to 22.9 m, 6+ | 192 ms body, 4 shots head: 128 ms, 3 shots | 36 / 288 magazine / reserve (from the game files) Reload 2 s (empty 2.61 s) | Run 247 (100%) Draw 1.15 s Spread 2°–4.75° +0.6° a shot Wall penetration: medium |
Chicom CQB Both teams$1,400 Off the list since 2026-09-30 | 1250 RPM 3-round burst about 1250 RPM firing bursts back to back (0 ms between bursts) | 33 → 18 full until 12.7 m, lowest from 25.4 m Head ×1.1 | 456 Body: 4 to 12.7 m, 5 to 25.4 m, 6+ Head: 3 to 12.7 m, 5 to 25.4 m, 6+ | 144 ms body, 4 shots head: 96 ms, 3 shots | 36 / 288 magazine / reserve (from the game files) Reload 2.1 s (empty 2.7 s) | Run 247 (100%) Draw 1 s Spread 2°–4.75° +0.3° a shot Wall penetration: medium |
Skorpion EVO Both teams$1,700 Off the list since 2026-09-30 | 1250 RPM Full auto | 33 → 18 full until 10.2 m, lowest from 21.6 m Head ×1 | 456 Body: 4 to 10.2 m, 5 to 21.6 m, 6+ Head: 4 to 10.2 m, 5 to 21.6 m, 6+ | 144 ms body, 4 shots head: 144 ms, 4 shots | 32 / 256 magazine / reserve (from the game files) Reload 2 s (empty 2.5 s) | Run 247 (100%) Draw 1.3 s Spread 2°–4.75° +0.52° a shot Wall penetration: medium |
Peacekeeper Both teams$1,700 Off the list since 2026-09-30 | No stats: this weapon is not in the game files this server loads. | |||||
MP7 Both teams$1,500 Mod weapon: ported from Modern Warfare 3 Off the list since Temporarily archived from the buy menu | 750 RPM Full auto | 28 → 9 full until 2.5 m, lowest from 91.4 m Head ×4 · stomach ×1.25 · legs ×0.75 | 4567 Body: 4 to 12.7 m, 5 to 29.6 m, 6 to 43.7 m, 7 to 55.3 m, 8 to 66.7 m, 9 to 75.5 m, 10 to 83.8 m, 11 to 90.7 m, 12+ Head: 1 to 12.7 m, 2 to 66.7 m, 3+ Stomach: 3 to 7 m, 4 to 29.6 m, 5 to 46.6 m, 6 to 61.4 m, 7 to 73.5 m, 8 to 83.8 m, 9+ Legs: 5 to 7 m, 6 to 21.5 m, 7 to 33.7 m, 8 to 43.7 m, 9 to 52 m, 10 to 61.4 m, 11 to 69.1 m, 12 to 75.5 m, 13 to 81.9 m, 14 to 87.4 m, 15+ | 240 ms body, 4 shots head: one shot | 30 / 120 magazine / reserve Reload 3.17 s (empty 3.17 s) | Run 220 (89%) Draw 1 s Spread 0.607313°–0.888756° +0.44374° a shot Wall penetration: medium |
Mini Uzi Axis only$1,050 Mod weapon: MAC-10 stand-in (leetin) Off the list since Temporarily archived from the buy menu | 800 RPM Full auto | 28 → 6 full until 2.5 m, lowest from 91.4 m Head ×4 · stomach ×1.25 · legs ×0.75 | 45678 Body: 4 to 8.6 m, 5 to 22.2 m, 6 to 33.9 m, 7 to 42.5 m, 8 to 49 m, 9 to 56.4 m, 10 to 63.5 m, 11 to 69.3 m, 12 to 74.1 m, 13 to 78.5 m, 14 to 82.7 m, 15 to 86.4 m, 16 to 89.5 m, 17+ Head: 1 to 8.6 m, 2 to 49 m, 3 to 74.1 m, 4 to 89.5 m, 5+ Stomach: 3 to 5.2 m, 4 to 22.2 m, 5 to 36.3 m, 6 to 45.9 m, 7 to 54.4 m, 8 to 63.5 m, 9 to 70.5 m, 10 to 76.2 m, 11 to 81.7 m, 12 to 86.4 m, 13 to 90.2 m, 14+ Legs: 5 to 5.2 m, 6 to 15.2 m, 7 to 25.2 m, 8 to 33.9 m, 9 to 40.6 m, 10 to 45.9 m, 11 to 50.3 m, 12 to 56.4 m, 13 to 61.8 m, 14 to 66.5 m, 15 to 70.5 m, 16 to 74.1 m, 17 to 77.4 m, 18 to 80.7 m, 19 to 83.7 m, 20 to 86.4 m, 21 to 88.8 m, 22 to 91 m, 23+ | 225 ms body, 4 shots head: one shot | 30 / 100 magazine / reserve Reload 2.57 s (empty 2.57 s) | Run 240 (97%) Draw 0.8 s Spread 0.79636°–1.396532° +0.454295° a shot Wall penetration: medium |
M27 Both teams$2,700 Off the list since 2026-10-02 | 750 RPM Full auto | 33 → 22 full until 12.7 m, lowest from 33 m Head ×1.1 | 45 Body: 4 to 33 m, 5+ Head: 3 to 12.7 m, 4 to 33 m, 5+ | 240 ms body, 4 shots head: 160 ms, 3 shots | 30 / 240 magazine / reserve (from the game files) Reload 2.03 s (empty 2.56 s) | Run 235 (95%) Draw 1.7 s Spread 3°–6.75° +0.6° a shot Wall penetration: medium |
AN-94 Both teams$3,000 Off the list since 2026-10-02 | 625 RPM Full auto the first 2 shots come 64 ms apart (938 RPM) | 40 → 24 full until 33 m, lowest from 57.2 m Head ×1.2 | 34 Body: 3 to 33 m, 4 to 57.2 m, 5+ Head: 3 to 57.2 m, 4+ | 160 ms body, 3 shots head: 160 ms, 3 shots | 30 / 240 magazine / reserve (from the game files) Reload 2.48 s (empty 3.11 s) | Run 235 (95%) Draw 1.6 s Spread 3°–6.75° +0.6° a shot Wall penetration: medium |
MTAR Both teams$2,700 Off the list since 2026-09-30 | 750 RPM Full auto | 40 → 24 full until 14 m, lowest from 45.7 m Head ×1.2 | 345 Body: 3 to 14 m, 4 to 45.7 m, 5+ Head: 3 to 45.7 m, 4+ | 160 ms body, 3 shots head: 160 ms, 3 shots | 30 / 240 magazine / reserve (from the game files) Reload 2.5 s (empty 2.97 s) | Run 235 (95%) Draw 1.1 s Spread 3°–6.75° +0.4° a shot Wall penetration: medium |
Type 25 Both teams$2,700 Off the list since 2026-09-30 | 938 RPM Full auto | 33 → 22 full until 6.4 m, lowest from 33 m Head ×1.1 | 45 Body: 4 to 33 m, 5+ Head: 3 to 6.4 m, 4 to 33 m, 5+ | 192 ms body, 4 shots head: 128 ms, 3 shots | 30 / 240 magazine / reserve (from the game files) Reload 2.38 s (empty 2.95 s) | Run 235 (95%) Draw 1 s Spread 3°–6.75° +0.4° a shot Wall penetration: medium |
FAL OSW Both teams$3,000 Off the list since 2026-09-30 | up to 625 RPM Semi-auto: 10.4 shots a second at most 96 ms between shots when clicking that fast | 55 → 40 full until 16.5 m, lowest from 58.4 m Head ×1.2 | 23 Body: 2 to 16.5 m, 3+ Head: 2 to 58.4 m, 3+ | 96 ms body, 2 shots head: 96 ms, 2 shots at the fastest click speed | 25 / 200 magazine / reserve (from the game files) Reload 2.15 s (empty 2.7 s) | Run 235 (95%) Draw 1.25 s Spread 3°–6.75° +0.6° a shot Wall penetration: large |
SCAR-H Both teams$3,100 Off the list since 2026-09-30 | 625 RPM Full auto | 40 → 24 full until 38.1 m, lowest from 76.2 m Head ×1.2 | 34 Body: 3 to 38.1 m, 4 to 76.2 m, 5+ Head: 3 to 76.2 m, 4+ | 192 ms body, 3 shots head: 192 ms, 3 shots | 30 / 240 magazine / reserve (from the game files) Reload 2.4 s (empty 2.95 s) | Run 235 (95%) Draw 1.05 s Spread 3°–6.75° +0.6° a shot Wall penetration: large |
SMR Both teams$2,900 Off the list since 2026-09-30 | up to 536 RPM Semi-auto: 8.9 shots a second at most 112 ms between shots when clicking that fast | 50 → 40 full until 25.4 m, lowest from 76.2 m Head ×1.2 | 23 Body: 2 to 38.1 m, 3+ Head: 2 to 76.2 m, 3+ | 112 ms body, 2 shots head: 112 ms, 2 shots at the fastest click speed | 20 / 160 magazine / reserve (from the game files) Reload 2.75 s (empty 3.2 s) | Run 235 (95%) Draw 1.1 s Spread 4°–8° +1° a shot Wall penetration: large |
M8A1 Both teams$3,100 Off the list since 2026-09-30 | 1250 RPM 4-round burst about 789 RPM firing bursts back to back (112 ms between bursts) | 35 → 24 full until 6.4 m, lowest from 38.1 m Head ×1 | 345 Body: 3 to 6.4 m, 4 to 31.8 m, 5+ Head: 3 to 6.4 m, 4 to 31.8 m, 5+ | 96 ms body, 3 shots head: 96 ms, 3 shots | 36 / 288 magazine / reserve (from the game files) Reload 2.33 s (empty 2.8 s) | Run 235 (95%) Draw 1.3 s Spread 3°–6.75° +0.6° a shot Wall penetration: large |
SG 553 Axis only$3,000 Mod weapon Off the list since Temporarily archived from the buy menu | 545 RPM Full auto | 30 → 22 full until 2.5 m, lowest from 208.1 m Head ×4 · stomach ×1.25 · legs ×0.75 | 4 Body: 4 to 128.2 m, 5+ Head: 1 to 128.2 m, 2+ Stomach: 3 to 84.7 m, 4+ Legs: 5 to 84.7 m, 6 to 202.2 m, 7+ | 330 ms body, 4 shots head: one shot | 30 / 90 magazine / reserve Reload 2.77 s (empty 2.77 s) | Run 210 (85%) Draw 1.1 s Spread 0.367261°–1.170094° +0.567303° a shot Wall penetration: medium |
R870 MCS Both teams$2,000 Off the list since 2026-10-01 | 81 RPM Pump: 1 shot every 0.74 s 0.19 s shot + 0.55 s pump | 8 pellets × 50 → 10 full until 7.6 m, lowest from 16.5 m Head ×1 | 12 Body: 1 to 12.4 m, 2+ Head: 1 to 12.4 m, 2+ if every pellet hits | one shot | 8 / 64 magazine / reserve (from the game files) Reload 1 s + 0.55 s a round (empty: 6.25 s) | Run 247 (100%) Draw 1.65 s Spread 6°–10° +0.6° a shot Wall penetration: none |
S12 Both teams$2,500 Off the list since 2026-10-01 | up to 469 RPM Semi-auto: 7.8 shots a second at most 128 ms between shots when clicking that fast | 8 pellets × 30 → 6 full until 3.8 m, lowest from 15.2 m Head ×1 | 123 Body: 1 to 7.6 m, 2 to 12.4 m, 3+ Head: 1 to 7.6 m, 2 to 12.4 m, 3+ if every pellet hits | one shot | 10 / 80 magazine / reserve (from the game files) Reload 3.05 s (empty 3.7 s) | Run 247 (100%) Draw 1.65 s Spread 6°–10° +0.4° a shot Wall penetration: none |
M1216 Both teams$2,600 Off the list since 2026-10-01 | 88 RPM Pump: 1 shot every 0.68 s 0.13 s shot + 0.55 s pump | 8 pellets × 25 → 6 full until 3.8 m, lowest from 15.2 m Head ×1 | 123 Body: 1 to 6.7 m, 2 to 12.4 m, 3+ Head: 1 to 6.7 m, 2 to 12.4 m, 3+ if every pellet hits | one shot | 16 / 128 magazine / reserve (from the game files) Reload 3 s (empty 3.5 s) | Run 247 (100%) Draw 1.55 s Spread 6°–10° +0.4° a shot Wall penetration: none |
Mk 48 Both teams$3,000 Off the list since 2026-10-01 | 625 RPM Full auto | 45 → 30 full until 44.4 m, lowest from 88.9 m Head ×1.2 | 3 Body: 3 to 88.9 m, 4+ Head: 2 to 88.9 m, 3+ | 192 ms body, 3 shots head: 96 ms, 2 shots | 100 / 400 magazine / reserve (from the game files) Reload 8 s (empty 8 s) | Run 222 (90%) Draw 1.85 s Spread 6°–12° +0.6° a shot Wall penetration: medium |
QBB LSW Both teams$2,800 Off the list since 2026-10-01 | 938 RPM Full auto | 35 → 20 full until 19.1 m, lowest from 50.8 m Head ×1 | 34 Body: 3 to 19.1 m, 4 to 50.8 m, 5+ Head: 3 to 19.1 m, 4 to 50.8 m, 5+ | 128 ms body, 3 shots head: 128 ms, 3 shots | 75 / 300 magazine / reserve (from the game files) Reload 3.75 s (empty 4.6 s) | Run 222 (90%) Draw 1.25 s Spread 6°–12° +0.6° a shot Wall penetration: large |
LSAT Both teams$3,200 Off the list since 2026-10-01 | 750 RPM Full auto | 40 → 24 full until 31.8 m, lowest from 76.2 m Head ×1.2 | 34 Body: 3 to 31.8 m, 4 to 76.2 m, 5+ Head: 3 to 76.2 m, 4+ | 160 ms body, 3 shots head: 160 ms, 3 shots | 100 / 400 magazine / reserve (from the game files) Reload 7 s (empty 7 s) | Run 222 (90%) Draw 1.85 s Spread 6°–12° +0.4° a shot Wall penetration: large |
HAMR Both teams$3,200 Off the list since 2026-10-01 | 625 RPM Full auto the first 7 shots come 64 ms apart (938 RPM) | 40 → 24 full until 27.9 m, lowest from 76.2 m Head ×1.2 | 34 Body: 3 to 27.9 m, 4 to 76.2 m, 5+ Head: 3 to 76.2 m, 4+ | 128 ms body, 3 shots head: 128 ms, 3 shots | 75 / 375 magazine / reserve (from the game files) Reload 4.25 s (empty 4.8 s) | Run 222 (90%) Draw 1.7 s Spread 6°–12° +0.6° a shot Wall penetration: large |
DSR 50 Both teams$4,750 Off the list since 2026-10-02 | 50 RPM Bolt action: 1 shot every 1.2 s 0.2 s shot + 1 s bolt | 98 Head ×2 · chest ×1.5 | 1 Body: 1+ Head: 1+ Legs: 2+ | one shot | 5 / 60 magazine / reserve (from the game files) Reload 3.4 s (empty 4 s) | Run 235 (95%) Draw 1.75 s · scope in 0.4 s Spread 10°–15° +1° a shot Wall penetration: large |
Ballista Both teams$3,500 Off the list since 2026-10-02 | 50 RPM Bolt action: 1 shot every 1.2 s 0.2 s shot + 1 s bolt | 95 Head ×2 · chest ×1.5 · stomach ×1 | 1 Body: 1+ Head: 1+ Stomach: 2+ Legs: 2+ | one shot | 7 / 56 magazine / reserve (from the game files) Reload 3.1 s (empty 3.75 s) | Run 237 (96%) Draw 1.65 s · scope in 0.35 s Spread 10°–15° +1° a shot Wall penetration: large |
SVU-AS Both teams$1,700 Off the list since 2026-09-30 | up to 417 RPM Semi-auto: 6.9 shots a second at most 144 ms between shots when clicking that fast | 70 Head ×1.5 | 2 Body: 2+ Head: 1+ | 144 ms body, 2 shots head: one shot at the fastest click speed | 12 / 96 magazine / reserve (from the game files) Reload 3 s (empty 3.5 s) | Run 235 (95%) Draw 1.7 s · scope in 0.4 s Spread 10°–15° +1° a shot Wall penetration: large |
XPR-50 Both teams$5,000 Off the list since 2026-09-30 | up to 375 RPM Semi-auto: 6.3 shots a second at most 160 ms between shots when clicking that fast | 95 Head ×2 · chest ×1.5 · stomach ×1 | 1 Body: 1+ Head: 1+ Stomach: 2+ Legs: 2+ | one shot | 8 / 64 magazine / reserve (from the game files) Reload 3.5 s (empty 3.8 s) | Run 235 (95%) Draw 1.5 s · scope in 0.4 s Spread 10°–15° +1° a shot Wall penetration: large |
L118A Both teams$4,750 Off the list since 2026-10-02 | 41 RPM Bolt action: 1 shot every 1.46 s 0.32 s shot + 1.13 s bolt | 115 → 98 full until 2.5 m, lowest from 208.1 m Head ×4 · stomach ×1.25 · legs ×0.75 | 1 Body: 1 to 181.5 m, 2+ Head: 1+ Stomach: 1+ Legs: 2+ | one shot | 5 / 30 magazine / reserve (from the game files) Reload 3.67 s (empty 3.67 s) | Run 200 (81%) Draw 1.07 s · scope in 0.33 s Spread 4.630848°–7.680007° +1° a shot Wall penetration: large |
PSG1 Axis only$5,000 Mod weapon: G3SG1 stand-in (leetin, semi-automatic) Off the list since Temporarily archived from the buy menu | 240 RPM Full auto | 80 → 57 full until 2.5 m, lowest from 208.1 m Head ×4 · stomach ×1.25 · legs ×0.75 | 2 Body: 2+ Head: 1+ Stomach: 1 to 2.5 m, 2+ Legs: 2 to 114.5 m, 3+ | 250 ms body, 2 shots head: one shot | 20 / 90 magazine / reserve Reload 4.67 s (empty 4.67 s) | Run 215 (87%) Draw 1.3 s · scope in 0.4 s Spread 1.49508°–2.756821° +0.844° a shot Wall penetration: large |
Numbers come from the game's own weapon files and this server's settings. They are rebuilt every time the server scripts are deployed (last Oct 4, 2026, 2:28 AM).
- Time to kill is the time between the first and the last shot, with every shot hitting an unarmored target at close range.
- The weapon-file estimates interpolate damage between listed distances. Balanced direct hits use exponential falloff; wall penetration follows BO2. 1 m is about 39 game units.
- Reserve ammo was measured on the server.